Dwarf vs. High Elves

Overview

Scenario: Battleline
Location: Wintefell
Date played: 3. marraskuuta 2014

We decided to have Battleline. No roll for scenari. Terrain was randomized as BRB 8th page 142. I won the first pick for terrain. Terrain placement order

- River

- Swamp

- Forest

- Waystone

- Building

- Hill

- Forest

- Wyrding Well

Dwarf

General: Stumpel

  • RuneS1 Infantry (Character), Runesmith
    Rune of Spellbreaking, Rune of stone, Great Weapon
    96 points
  • Hero
  • RuneS2 Infantry (Character), Thane
    BSB, Dwarf Pistol, Great Weapon, Master rune of Gromil, Rune of Iron x 2
    177 points
  • Core
  • Long1 25 Infantry, Longbeards
    Full Command, Great Weapon, Rune of Stoic
    415 points
  • Special
  • Gyro1 Unique, Gyrocopter
    80 points
  • Gyro2 Unique, Gyrocopter
    Vanguard
    100 points
  • Hamme2 22 Infantry, Hammerers
    Full Command,
    338 points
  • Rare
  • Flame War Machine, Flame Cannon
    140 points
  • Drake 10 Infantry, Irondrakes
    160 points
  • Range 6 Infantry, Rangers
    Musician
    94 points
  • Total: 1600 points

High Elves

General: Loriel

  • Mage Infantry (Character), Archmage
    Level 4. Lore of High Magic, Book of Hoeth, Golden Crown of Atrazar, Fencer's Blades
    320 points
  • Annoi Infantry (Character), Annointed of Asuryan
    Giant Blade
    280 points
  • Noble Monsterous Beast (Character), Noble
    Dragon Armor, Great Eagle, Star Lance, Charmed Shield
    165 points
  • Core
  • Helms 10 Cavalry, Silver Helms
    Musician, Shield
    240 points
  • Reave1 5 Cavalry, Ellyrian Reavers
    Spear
    80 points
  • Reave2 5 Cavalry, Ellyrian Reavers
    Spear
    80 points
  • Special
  • WL 27 Infantry, White Lions
    Full Command, Banner of the World Dragon
    431 points
  • Total: 1596 points

Deployment

My opponent won the side picking. Then I got the first placement. Deployment order was

- Right flank ellyrian reavers

- Left flank gyrocopter

- Whitelions

- Long beards

- Silver Helms

- Iron Drakes

- Left flank reavers

- Flame Cannon

- Characters -> I generated ( 3, 3, 4 and 6.) I chose hand of glory and swapped tempest and convocation to signatures.

- Rest of the dwarfs.

He won vanguards

I Won the first turn

Turn 1 - High Elves

I went almost full speed ahead, except with the helms.

Magic: WoM 2+2 and I channeled 1. Thus 5 vs. 2

- Hand of glory 2 pd on whitelions -> succesfull casted increased characteristics by 1.

- Walk between worlds 2 pd on whitelions -> failed dispel. I moved the unit at 12 inch from hammerer / long beards / flame cannon.

- Soul Quench 1 pd on flame cannon -> Succesfull 1 wound.

No shooting, No close combat.

Turn 1 - Dwarf

He moved back with the main blocks.

No magic

At shooting he first shot with the flame cannon. He used the dwarf steam with it and scored nearly perfect hit on white lions. I failed with look out sir with the annointed, subsequently failed 3+ ward and he managed to do 3 wounds with the flame killing my general. Total 6 white lions died from flamecannon + irondrakes + gyrocopter. The other gyrocopter dropped bombs on reavers and killed 3 of them.

Turn 2 - High Elves

This picture was little off. I needed 6 to get in close combat with the great eagle and 8 with the flame cannon.

Magic: WoM 5 + 4

-Drainmagic 2 pd. Succesfull casted

- Walkbetween the worlds 3 pd. Dispelled

- Hand of glory 4 PD, spellbreaked.

No shooting

Silverhelms failed to deliver. They managed to do only 1 wound. (expected value of 4 :) and then one died of them when copter attacked and due that the copter didn't break. The Flame cannon was destroyed easily enough and we then realized that my unit was actually flanking the longbeard unit which it overran. Thane called for challenge and my Noble took it. I failed to do single wound, hitted with all attacks, and rolled 3 ones with the star lance. Thane did 2 wounds to my noble which survived because of the great eagle +1 wound. My white lions managed to only do total 4 wounds. I reformed to gain little more attacks.

Turn 2 - Dwarf

At close combat we forgot that Iron Drakes had +1 str. It would have caused more wounds on Helms. I got squashed but double 1 break test saved me. In the longbeard battle I naturally couldn't do much about the thane but luckily he also failed to wound me. This time my Whitelions did much more damage and killed ... something like 8 - 10 longbeards. They didn't break though.. I reformed to 5 wide formation.

Turn 3 - High Elves

I tried to even the odds by charging the back of the gyrocoper.

Magic: WoM 2+2 +1 channel.

- Drain magic 2 pd, succesfull

- Hand of glory 3 pd, failed dispell. Increased of 3.

Close combat. My helms and reavers failed to even a single wound and irondrakes managed to kill 3 helms by off chance. Both of my unit broke, Iron Drakes restrained pursuit and gyrocopter failed to catch running silverhelms. My white lions scored really good with the hand of glorified and they almost leveled the whole unit doen (including the rune smith.) Unfortunately my noble wasn't lucky enough to survive this round and died. I restrained pursuit as the thane bsb died on break and faced to take charge from hammererers. [note] We realized after the battle that My friend forgot that he had stubborn banner on the unit. He wouldn't most likely fail the reroll 10 ld break test and hammerers would have got rear charge.

Turn 3 - Dwarf

Irondrakes managed to land long flanking charge. Gyrocopter bounced the helms and managed to catch them. Longbeards failed rally (required snake eyes).

At close combat I made a challenge with my Archmage and hammerer champion took it of. (this denyed two flanking attacks) hammerers got badly hammered. I killed 12 of them and 1 from the flank. Hi killed something like 6 of my lions (most from the flank ;) ) Hammerers were stubborn and iron drakes managed to hold.

Turn 4 - High Elves

Reavers rallied

WoM 5+6

- Drain magic 3 pd. succesfull casted

- Hand of glory 4 pd, irrestible force. Increased characteristic of 3 (detonation) no casualty for the High Elves 5 casualties for dwarfs. Lost 1 dic.

- Walk between world 4 pd, dispelled.

At close combat my Hand of Glorified lions reduced hammerers to only command. The wizard was forced to use Crown of Atrazar. Iron Drakes broke from combat, hammerers survived due stubborn.

Turn 4 - Dwarf

Longbeeard ran from the board. Iron drakes failed to rally.

Gyrocopter shooting killed one reaver.

At close combat my mage finally slayed his foe. Both musician and banner bearer was put out of their misery and gyrocopter broke from combat and was caught by white lions.

Turn 5 - High Elves

Reaver caught the running iron drakes.

WoM 1+3

- Drain magic 1 pd, succesfull

- Walk between world 1 pd, succesfull

- Hand of glory 1 pd, succesfull, increased 1 characteriscics

- Soul quench on gyro copter -> failed to dispel so succesfull.

Turn 5 - Dwarf

My opponent tried to cause panic in my lions, but no wounds were made 4+ armor 3+ ward made sure of it. My opponent yielded at this point.

Final Score was 1750 - 765

The Report is Copyright (c) 2009 Loriel. All rights reserved.

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Component (c) Tom Wright 2010. All rights reserved.
Component by Tom Wright is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

Component (c) Tom Wright 2010. All rights reserved.
Component by Tom Wright is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

Component (c) DeeDee 2009. All rights reserved.
Component by DeeDee is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

Model made with bricks from a Hirst Arts Fantasy Architecture mold.

Component (c) 2009 DeeDee. All rights reserved.
Component by DeeDee is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

Tree miniature (c) 2009 Games Workshop. All rights reserved. Used without permission

Component (c) Tom Wright 2009. All rights reserved.
Component by Tom Wright is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

Component is Copyright (c) 2009 Tom Wright. All rights reserved.
Component by Tom Wright is licensed under a Creative Commons Attribution-Non-Commercial-Share Alike 3.0 Unported License.

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